When consumers imagine fast food restaurants, a handful envision not getting their fries in time. Visiting such a place warrants this burning desire to have food the moment you ask for it, which will never be the case. Enter Citizen Burger Disorder, showcasing how difficult the struggle truly is (albeit comically and almost completely inaccurate). The object of the game is to simply give customers their order through typical means. Cook a patty, throw it on a bun, add condiments the customer asks for, and then hand it over. The process sounds easy in theory, but performing the task is a different story in itself.
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Is this your manager? A customer? Doesn't really matter, rats shouldn't be stealing food. |
Customers, as well as yourself and your coworkers, do not look realistic in the slightest. As a matter of fact, their looks can easily be compared to those Play-Doh "figures" that you can insert your favorite colored clay into. From the hands that you will be staring at, to the ingredients to make a hamburger, to the menus and tables, everything consists of simple shapes. There is minimal detail put into the objects and food, the most detail being a few lines added to make a shirt striped.
While cooking seems simple enough, filling out the orders is the hard part. You need to make the meals exactly the way the customer wants, which is fair enough. The physics make it decently difficult though, seeing as how one wrong flick of the mouse could send a pile of bacon into the air. The joy comes from these mishaps, adding a special kind of charm to the game. If you have a bunch of friends, you can even get together to wreak fast food havoc together, which is a blast in itself.
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You're gonna need those arms to do everything. You'll be acquainted quickly, don't worry. |
If you play the game with the intention to take things seriously and try to do as much as you can, the game does a decent job of making that fun. Customers don't necessarily pay you, and they don't get angry either. If their food doesn't arrive on time, they just leave the table for another group to take their spot. While that does take away just how frantic the job should be, the game never loses its fun factor because of the stress. It's a relaxing game that is meant for a good laugh or three.
Quick notice, you can try an alpha build of the game on Kritz's website. You have to sign up (yes, I know, signing up for things) real quick and you will immediately be off into the wonderful world of fry cooking. If you wish to try the game on the website before voting for the game on Steam, click here.
Citizen Burger Disorder Greenlight Page
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