12/30/2013

Steam Greenlight - Neo Bounce

Simplicity can truly be the downfall of any game, prompting players to complain. Simplistic design can also be utilized in such a way that it works perfectly for the video game being produced as well. Enter Neo Bounce, which simply requires the player to navigate a small ball from the beginning of a level to the very end. The explanation sounds incredibly plain, but don't let the boring description trick you.
New feature: tunnels!
The Impossible Game is simple in basis as well; yet, it's amazingly addicting and frustrating all at the same time. Neo Bounce - the company or people behind the game being unknown - is similar in design, but different within the gameplay as well as the levels. Instead of continuously moving across the screen, you simply move the ball at your own free will. In addition to that, the level design plays mind games with you. As you continue trekking across the course, blocks fade from the background  into the foreground and allowing you to continue on.

The same blocks that assist you in progressing in the level also trick you in their placement. Their movements mystifying, making you question whether you would be able to land in that area or not. Some levels will be pre-made, while there is an option to randomly generate levels as well. With this added option, the levels and their difficulty can easily range from simple to near impossible. The newly implemented feature gives the game a bit more replayability, and should definitely render players careful to the new forming levels.
An alpha has been released for the game, numerous people managing to play the game already. A number of complaints from the play testers stems from the simplicity of the game (mentioned at the very beginning of the post) and how this should be nothing more than a flash game. The argument proposed is valid enough to fight for, however, Steam Greenlight enables the ability for play testers to vote for said games. If they feel it should be nothing more than a flash game, they can simply vote that they would not interested in the game through Steam.

Small complaining aside, the game boasts a catchy soundtrack that could potentially rival The Impossible Game with tap-inducing rhythm. With everything shown in the post, feel free to vote up the game, or down if you feel it doesn't belong like numerous others. Links will be below the post, and from there I end with a good day to all readers.

No comments:

Post a Comment